On your phone? Grab 2 free plugins now and download them on your computer later.
Get them freeMixing
How much headroom should a mix have? Avoid clipping
Leave about 6 dB of headroom: turn your tracks down so the master peaks around -6 dBFS. Above 0 dBFS there's no room left and the peaks get chopped off, which sounds harsh and distorted. Make the mix sound good at a sensible level, then make it loud at the very end, in mastering.
How to do it
- Pull every fader down, or turn down the gain at the start of each track.
- Build the mix so the master peaks between -6 and -3 dBFS.
- Keep the master fader at 0 and turn down tracks, not the master.
- Don't put a limiter on the master while mixing unless you're only checking.
- Bring the level up in mastering with a limiter.
Why it works
Clipping cuts the tops off the waveform and adds harsh distortion. Plugins also behave better at sensible levels, and the mastering engineer (or you, later) needs room to work.
Free starter pack
2 plugins, free. Forever.
Toaster adds warm saturation and Key Finder shows the key, BPM and chords live in your DAW. Make a free account and they're yours.
Get them freeMore tips
- Why does my mix sound muddy?A muddy mix almost always means too much energy in the low mids, around 200 to 500 Hz. Here's how to find it and cut it, with a before and after.Read and watch →
- What does a compressor actually do?A compressor turns the loud parts down so loud and quiet sit closer together. Threshold and ratio explained simply, with a before and after.Read and watch →
- Why does my bass vanish on phone speakers?Phone and laptop speakers can't play deep bass. Saturation adds harmonics your ears hear as the same note, so the bass shows up everywhere.Read and watch →